Ready Player One is
a movie that has all the elements needed to be an awesome nerd flick. It’s directed by Steven Spielberg, who
brought us classics like E.T. and Raiders of the Lost Ark. Much of the movie is set in a virtual
video game world. There are references
to a ton of cult classic movies, video games from all eras, and the best sci fi
TV shows. There was even a Gundam, which
is from my favorite anime of all time (because, giant robots!). And that’s just scratching the surface. I’m positive there were a ton of things that
I missed.
I’ve been a self-proclaimed nerd all my life. I appreciate Star Trek and Star Wars, super
heroes and elves, video games and anime.
Given all of this, you would think that Ready Player One is a movie I would be totally crazy about. But somehow it didn’t appeal to me as much as
it should have. I’ve been trying to
identify why that is ever since the film ended.
Here’s what I’ve come up with.
First, it felt like it was trying just a little bit too hard
to be as nerdy as it possibly could be.
The more obscure and old the reference, the better. There were a few that I really enjoyed—the
Gundam mentioned above, Serenity from
“Firefly”, and a couple Star Trek nods.
Aside from those, most of the references were to cult classic horror
movies, few of which I have seen or enjoyed.
Second, the virtual world depicted didn’t really appeal to
me. There didn’t seem to be discrete
video games, just mash-ups of a whole bunch of them. Everything was player versus player, a
popular mode of game play, but not one that I like in the slightest. There also didn’t seem to be anything new, as
if creators gave up making original games this year and the industry shifted
focus exclusively to the development of hardware.
Third, none of the main characters were at all socially
awkward. Their flaws were
superficial. As a nerd myself and
knowing others of my ilk, that is not my experience. There also seems to be a stereotype that
gamer girls are Goths that was perpetuated in Ready Player One. All the
truly nerdy characters worked for the big bad guy corporation, so were bad guys
by association. There was one exception,
but while he was an important character, I wouldn’t classify him as a main
character.
Finally, I wondered how the real world functioned in this
version of the near future. A major
premise of the film was that everyone gamed to one degree or another. Were most jobs automated? Was child neglect a major societal issue for
the entire human race?
That’s not to say that everything was disappointing. One of the things I was worried about going
into this movie was the possibility of a heavy handed political
commentary. I was pleasantly surprised
that there wasn’t one. Granted, unless
it’s heavy handed, I tend to miss it.
The clearest message that got through to me was that big business is
evil and the heroes are independent little guys—which could be a political
message these days, I suppose.
The quality of the special effects was about par for the
current course. The CGI was visually
appealing, but not truly ground breaking.
Maybe the most impressive part of the special effects how smoothly the
many different styles of avatar characters interacted with each other.
In summary, I think my problem with the movie is that it felt
like it was made by people who are outsiders looking in on a culture that
they’ve never truly experienced. They
tell a story that’s based on what they’ve studied academically rather than
practically. All the necessary elements
were present, but they were put together haphazardly and without true
understanding. The movie is based on a
book which I’ve never read, so I don’t know how much was the fault of the movie
makers and how much should be laid at the feet of the author. What I do know is that I was disappointed by
the result. Maybe someone who doesn’t
self-identify as a nerd would enjoy it more.